Method for enhancing shooting skills in basketball

ABSTRACT

A method of enhancing the shooting skills of a basketball player. The method may be a game in which players on each team shoot a plurality of frames. Each frame consists of shooting a plurality of shots from various locations on a basketball court. In the preferred embodiment of the present invention, the first frame includes shooting ten free throw shots. The second frame includes shooting ten shots from several locations beyond a conventional three point line. A third frame again includes ten shot attempts from the free throw line. A fourth frame includes ten shots from several locations beyond the three point line. A fifth frame includes shooting five shots from the free throw line. A sixth frame includes five shots taken from beyond the three point line. Points are assessed for each basket made, with additional points being tallied for making all the baskets in a frame. The team with the highest combined score wins the game.

BACKGROUND OF THE INVENTION

[0001] 1. Technical Field of the Invention

[0002] This invention relates to basketball and, more particularly, to amethod for enhancing a basketball player's shooting skills.

[0003] 2. Description of Related Art

[0004] The game of basketball has been around for years. The game hasgrown in such popularity that players must constantly hone their skillsto remain competitive. It is well known that basketball is a sportrequiring several skills which must be mastered in order to besuccessful. One of the most important skills in basketball is theability to successfully shoot baskets from various locations on abasketball court. The only way to improve the shooting skills is for aplayer to continually practice shooting from various locations on abasketball court. However, the continual practice required to mastershooting skills can become very tedious. When such shooting practice isno longer enjoyable, a player, especially a child, becomes reluctant tocontinue such focused practice sessions. In addition, merely practiceshooting the basketball around the court provides no objectiveindication of the level of skill the player has attained. During abasketball game, where a shot may determine which team wins a game,“clutch” shooting by individual players is highly desired. Also, manyplayers are capable of shooting consistently well during practice, butare unable to make the shots under pressure. When a player is notfamiliar with the anxiety produced during critical moments during agame, it is difficult for the player to make the critical shot. Amethod, specifically a game, is needed which allows a player to practiceshooting skills in a fun manner and provide a tangible and objectiveindicator of the level of shooting proficiency obtained. In addition, amethod is needed which enables the player to practice “clutch” shootingin simulated pressure situations.

[0005] There are existing games which are used by basketball players tocompete against each other while utilizing their shooting skills. Awell-known game is “HORSE” in which a first player selects an initialshooting position. If the first player makes the shot, a second or laterplayer must make the shot or receive a letter (e.g., H for horse). Ifthe first player misses, the next player may select another shot. Once aplayer obtains all the letters of HORSE, the player is eliminated fromthe game. The game is fun for many players, however, since playersselect the position from which to shoot, there is a tendency for playersto choose their favorite location. Thus, a player's shooting ability isnot necessarily enhanced on all locations on the court. In addition,there is no objective and tangible indicator on how well a player'sshooting skills has progressed. Also, no existing game enables a playerto practice “clutch” shooting in pressure situations.

[0006] Thus, it would be a distinct advantage to have a method whichallows a player to improve his shooting skills in basketball in a funmanner allowing objective determination of the level of shooting skillof the player. It is an object of the present invention to provide sucha method.

SUMMARY OF THE INVENTION

[0007] In one aspect, the present invention is a method of enhancingbasketball players' shooting skills. The method begins by a first playeron a first team shooting a first frame. The first frame includes a firstplurality of shots taken from a first predetermined location on abasketball court. Next, a first score for total baskets made is talliedfor the first player in the first frame. The method moves on to the nextstep where a second player on a second team shoots a first frame. Thesecond player shoots the first plurality of shots from the firstpredetermined location on the basketball court. Next, a second score istallied for baskets made by the second player in the first frame. Aplayer with the highest score is then determined.

[0008] In another embodiment, the present invention is a method ofenhancing basketball players' shooting skills. The method includes thestep of a first player on a first team shooting a plurality of frames.Each frame includes a player shooting a plurality of shots taken from aplurality of predetermined locations on a basketball court. Next, asecond player on a second team shoots the plurality of frames. Eachframe includes the same plurality of shots and locations as shot by thefirst player. Next, a score is tallied for each frame by each player.The player with the highest score is determined.

[0009] In still another aspect, the present invention is a method ofenhancing basketball players' shooting skills. The method begins withthe step of a first player on a first team shooting a first frame. Thefirst frame includes a first plurality of shots taken from a firstpredetermined location on a basketball court. Next, a second player on asecond team shoots the first frame. A third player from the first teamthen shoots the first frame. A first score for baskets made by the firstand third players is tallied. Next, a fourth player from the second teamshoots the first frame. A second score for baskets made by the secondand fourth players is tallied. The first player then shoots a secondframe. The second frame includes shooting a second plurality of shotsfrom a second predetermined location. The second player then shoots thesecond frame. Next, the third player shoots the second frame. A thirdscore of baskets made by the first and third players in the second frameis tallied. The fourth player then shoots the second frame. A fourthscore of baskets made by the second and fourth player in the secondframe is tallied. The first and third score are added to calculate afirst total score for the first team. The second and fourth score arealso added to calculate a second total score for the second team. A teamhaving the highest total score is then determined.

BRIEF DESCRIPTION OF THE DRAWINGS

[0010] The invention will be better understood and its numerous objectsand advantages will become more apparent to those skilled in the art byreference to the following drawings, in conjunction with theaccompanying specification, in which:

[0011]FIG. 1 is a top plan view of a half court of a conventionalbasketball court in the preferred embodiment of the present invention;

[0012]FIG. 2 is a scoring sheet utilized in scoring play of the game inthe preferred embodiment of the present invention; and

[0013] FIGS. 3A-3G are flow charts outlining the steps for enhancingshooting skills of basketball players according to the teachings of thepresent invention.

DETAILED DESCRIPTION OF EMBODIMENTS

[0014] The present invention is a method for enhancing the shootingskills of a basketball player. It is well known that skills inbasketball are improved by practice. In particular, in order to improveone's shooting skills in basketball, a player must constantly attemptshots at various locations on a basketball court. However, in order toencourage practice in shooting, the player's interest must bemaintained. In addition, a player requires tangible feedback of hisshooting skills to determine if improvement has been achieved, as wellas setting goals. The present invention is a method of increasing theshooting skills of a player through a game.

[0015] Although the present invention may be played by one person, thepreferred embodiment of the present invention involves two teamsconsisting of three players. The game is divided into a plurality ofsegments called frames. A first player from a first team completes aframe by shooting a plurality of shots from a first selected(predetermined) location or locations on the basketball court. After thefirst player shoots the plurality of shots to complete his first frame,a second player from a second team shoots a plurality of shoots from thefirst selected location used by the first player. Next, a third playerfrom the first team shoots a plurality of shots from the first selectedlocation/locations to complete his frame. The play of the first frame iscontinued for all players, alternating completion of each frame by aplayer from each team.

[0016] The game may continue to a second frame from which the firstplayer shoots a plurality of shots from a second location/locations onthe basketball court. In a similar manner as discussed above, eachplayer from each team alternates completion of the frame. The secondframe is preferably from a different location or locations then thefirst frame.

[0017] Additional frames may be played from the first or second selectedlocation/locations or from other selected locations. A final framehaving a reduced number of shots may be optionally included in the game,shot from a selected location or locations.

[0018] Points are assessed for each basket made. Additionally, in thepreferred embodiment of the present invention, if a player makes all theshots within a frame, assessed points are doubled for that frame.Scoring is tallied on a frame by frame basis as well as an optionalrunning total score, which provides continuous feedback to the playersin determining their level of play and progress of the game.Additionally, the final score provides a tangible indicator of theshooting ability of each player.

[0019] If necessary, the game may include an optional “tiebreaker”procedure to determine a winner if both teams have an identical score atthe completion of the regular game. In such circumstances, each playermay shoot from selected locations around the court in an overtime frameto determine the winner. Additional frames may be played if the scorecontinues to be even.

[0020] In the preferred embodiment of the present invention, the game isdivided into six frames. Each of the first four frames consist oftenshots from selected locations. FIG. 1 is a top plan view of a half courtof a conventional basketball court in the preferred embodiment of thepresent invention. In the first frame, ten shots are conducted from thefree throw line illustrated as position A. The second frame consists often shots taken from positions B, C, D, E, and F in a sequential basisof B, C, D, E, F, E, D, C, B, and D. These positions are all locatedpast a conventional three point line X. Both feet must be behind theline X when shooting each shot. However, when the ball has been releasedduring the shot attempt, the player's feet may land anywhere (e.g., pastthe line X). Next, in the third frame, ten free throw shots areattempted from position A. Again, in the fourth frame, ten three-pointshoots are taken from positions B, C, D, E, and F. In frame 5, fiveshots are taken from the free throw line, position A. In frame 6, fiveshots are taken at B, C, D, E, and F.

[0021]FIG. 2 is a scoring sheet 90 utilized in scoring play of the gamein the preferred embodiment of the present invention. One point isawarded for each basket made during free throw attempts (i.e., shotsmade in frames 1, 3, and 5). Three points are awarded for each completedbasket made beyond the three point line X (i.e., shots made in frame 2,4, and 6). If a player makes all attempted shots in a frame (e.g., tenbaskets made in frames 1-4), double points are awarded (i.e., 20 pointsin frames 1 and 3; 60 points in frames 2 and 4; 10 points in frame 5; 30points in frame 6). Thus, a perfect score is 200 points. Referring toFIG. 2, each basket made by each player is tallied at the end of eachframe. Additionally, after the completion of each frame by all playerson each team, the total progressive team score may be calculated. Byshowing the total score at all times, a sense of competition is fosteredwithin the game between the two teams. The sheet of FIG. 2 is used totally the completed shots and score of each player and team. However, inalternate embodiments of the present invention, scoring may be completedon a score board or electronically, such as a computer. In addition, thescore may be presented on an overhead projector or scoreboard.

[0022] As discussed above, if both teams end in a tie score, atiebreaker frame may be conducted. Preferably, each player may shoot oneshoot from anywhere beyond line X. The team with the most baskets madeduring the frame wins. Additional frames may be played if the scoreremains tied.

[0023] In an alternate embodiment of the present invention, duringframes 2, 4, and 6, a player may select a closer position than beyondline X. For example, a player may rather shoot from beyond line Y atpositions M, N, O, P, and Q. If shots are made from these closerpositions, two points may be awarded rather than the three pointsawarded from beyond line X. Additionally, even closer perimeter shotsmay also be attempted for less points. These closer shots may beparticularly useful for children not having the strength or ability tomake conventional three point shots. Also, the game may be played withonly one person, keeping score for just the one player. In an alternateembodiment of the present invention, more than two teams may be playing.Additionally, it should be understood, although it is preferable to haveplay of the game to be conducted on one court, teams may be located atother off-site courts.

[0024] FIGS. 3A-3G are flow charts outlining the steps for enhancingshooting skills of basketball players according to the teachings of thepresent invention. Referring to FIGS. 1, 2, and 3A-G, the method willnow be explained. The method begins with step 100 where a first playerof a first team shoots a first frame. The first frame comprises shootinga first specified number of shots at a basket from a first specifiedlocation. Preferably, the first specified number of shots is ten and thespecified location is the free throw line located at position A. Next,in step 102, a tally of baskets made by the first player in the firstframe is completed. The tally determines the amount of baskets whichwere made and correlates the made baskets with a score. For example, apoint is given for each shot made from the position A. In step 104, itmay be optionally determined if the first player made all the shots inthe first frame. For example, if the first specified number of shots isten and the player makes ten shots, the first player has made all theshots in the first frame. If it is determined that the first player hasmade all the shots in the first frame, the method moves to step 106where the score tallied in step 102 is doubled. Next, the methodcontinues to step 108, which will be discussed below.

[0025] However, if it is determined that the first player did not makeall of the shots in the first frame, the method moves from step 104 tostep 108 where a second player of a second team shoots a first frame. Asdiscussed above, the first frame comprises shooting the first specifiednumber of shots at the basket from the first specified location, such asposition A. Next, in step 110, a tally of baskets made by the secondplayer in the first frame is completed. The tally determines the amountof baskets which were made by the second player and correlates the madebaskets with a score for the first frame. In step 112, it may beoptionally determined if the second player made all the shots in thefirst frame. If it is determined that the second player has made all theshots in the first frame, the method moves to step 114 where the scoretallied in step 110 is doubled. Next, the method then continues to step116.

[0026] However, if it is determined that the second player did not makeall of the shots in the first frame, the method moves from step 112 tostep 116 where the first player shoots a second frame. The second framecomprises shooting a second specified number of shots at the basket froma second specified location. Preferably the second specified number ofshots is ten. In addition the second specified location may be aplurality of locations. In the preferred embodiment of the presentinvention, the first player sequentially shoots from positions B, C, D,E, F, E, D, C, B, and D.

[0027] Next, in step 118, a tally of baskets made by the first player inthe second frame is conducted. The tally determines the amount ofbaskets which were made and correlates the made baskets with a score forthe second frame. For example, three points are given for each shot madefrom the positions B, C, D, E, and F. In an alternate embodiment of thepresent invention, if a player shoots from a closer range, such asbeyond line Y at positions M, N, O, P, and Q, a different score isreceived. From the closer range, less points may be allotted. Forexample, each basket may then be worth two points. In step 120, it maybe optionally determined if the first player made all the shots in thesecond frame. If it is determined that the first player has made all theshots in the second frame, the method moves to step 122 where the scoretallied for the second frame in step 118 is doubled. Next, the methodcontinues to step 124.

[0028] However, if it is determined that the first player did not makeall the shots in the second frame, the method moves from step 120 tostep 124. In step 124, the score by the first player in the first framemay be optionally added to the score by the first player in the secondframe to produce a progressive total game score for the first player.The method then moves from step 124 to step 126 where the second playershoots the second frame. As discussed above, the second frame comprisesshooting the second specified number of shots at the basket from thesecond specified location. Next, in step 128, a tally of baskets made bythe second player in the second frame is completed. The tally determinesthe amount of baskets which were made by the second player andcorrelates the made baskets with a score for the second frame. In thesame manner as discussed above, a player may optionally select shootingfrom a closer range, such as from positions M, N, O, P, and Q forreduced points. In step 130, it may be optionally determined if thesecond player made all the shots in the second frame. If it isdetermined that the second player has made all the shots in the secondframe, the method moves to step 132 where the score tallied in step 128is doubled. Next, the method then continues to step 134.

[0029] However, if it is determined that the second player did not makeall the shots in the second frame, the method moves from step 130 tostep 134. In step 134, the score by the second player in the first framemay be optionally added to the score by the second player in the secondframe to produce a progressive total game score for the second player.The method now moves from step 134 to step 136 where the first playershoots the third frame. The third frame comprises shooting a thirdspecified number of shots at the basket from a third specified location.Preferably, the third specified number of shots is ten and the specifiedlocation is the free throw line located at position A. Next, in step138, a tally of baskets made by the first player in the third frame iscompleted. The tally determines the amount of baskets which were madeand correlates the baskets made with a score. For example, a point isgiven for each shot made from the position A. In step 140, it may beoptionally determined if the first player made all the shots in thethird frame. If it is determined that the first player has made all theshots in the third frame, the method moves to step 142 where the scoretallied for the third frame in step 138 is doubled. Next, the methodcontinues to step 144.

[0030] However, if it is determined that the first player did not makeall of the shots in the third frame, the method moves from step 140 tostep 144. In step 144, the previous progressive score for the firstplayer, calculated in step 124, may be optionally added to the score bythe first player for the third frame to produce a new progressive gamescore for the first player.

[0031] The method then moves to step 146, where the second player shootsthe third frame. The third frame for the second player includes thethird specific number of shots attempted from the third specifiedlocation as discussed for the first player shooting the third frame.Next, in step 148, a tally of baskets made by the second player in thethird frame is completed. The tally determines the amount of basketswhich were made by the second player and correlates the made basketswith a score for the third frame. In step 150, it may be optionallydetermined if the second player made all the shots in the third frame.If it is determined that the second player has made all the shots in thethird frame, the method moves to step 152 where the score tallied forthe third frame in step 148 is doubled. Next, the method continues tostep 154.

[0032] However, if it is determined that the second player did not makeall of the shots in the third frame, the method moves from step 150 tostep 154. In step 154, the previous progressive score for the secondplayer, calculated in step 134, may be optionally added to the score bythe second player for the third frame to produce a new progressive gamescore for the second player.

[0033] The method now moves to step 156, where the first player shootsthe fourth frame. The fourth frame comprises shooting a fourth specifiednumber of shots at the basket from a fourth specified location.Preferably the fourth specified number of shots is ten and the fourthspecified location may be a plurality of locations. In the preferredembodiment of the present invention, the first player sequentiallyshoots from positions B, C, D, E, F, E, D, C, B, and D as discussed inthe second frame.

[0034] Next, in step 158, a tally of baskets made by the first player inthe fourth frame is conducted. For example, three points are given foreach shot made from the positions B, C, D, E, and F. In an alternateembodiment of the present invention, if a player shots from a closerrange, such as beyond line Y at positions M, N, O, P, and Q, a differentscore is obtained, such as two points. In step 160, it may be optionallydetermined if the first player made all the shots in the fourth frame.If it is determined that the first player has made all the shots in thefourth frame, the method moves to step 162 where the score tallied forthe fourth frame in step 158 is doubled. Next, the method continues tostep 164.

[0035] If it is determined in step 160 that the first player did notmake all the shots in the fourth frame, the method moves to step 164. Instep 164, the previous progressive score for the first player,calculated in step 144, is added to the score by the first player forthe fourth frame to produce a new progressive game for the first player.

[0036] The method then moves to step 166, where the second player shootsthe fourth frame. The fourth frame is shot with the same number andlocation as discussed for the first player in the fourth frame. Next,the method moves to step 168 where a tally of baskets made by the secondplayer in the fourth frame is conducted. In step 170, it may beoptionally determined if the second player made all the shots in thefourth frame. If it is determined that the second player has made al theshots in the fourth frame, the method moves to step 172 where the scoredtallied in step 168 is doubled. Next the method moves to step 174.

[0037] However, if it is determined that the second player did not makeall the baskets in the fourth frame, the method moves from step 170 tostep 174. In step 174, the previous progressive score for the secondplayer, calculated in step 154, is added to the score by the secondplayer for the fourth frame to produce a new progressive game score forthe second player.

[0038] The method then moves to step 176, where the first player shootsthe fifth frame. The fifth frame comprises shooting a fifth specifiednumber of shots at the basket from a fifth specified location. In thepreferred embodiment of the present invention, the fifth specifiednumber of shots is five and the fifth specified location is position A.Next, in step 178, a tally of baskets made in the fifth frame isconducted. A select number of points is allotted for baskets made fromposition A, such as one point for each basket made. Next, in step 180 itmay be optionally determined if the first player made all the shots inthe fifth frame. If it is determined that the first player made all theshots in the fifth frame, the method moves to step 182 where the scoretallied in the fifth frame in step 178 is doubled. Next, the methodmoves to step 184.

[0039] If it is determined that the first player did not make all theshots in the fifth frame, the method moves from step 180 to step 184. Instep 184, the previous progressive score for the first player,calculated in step 164, may be optionally added to the score by thefirst player for the fifth frame to produce a new progressive game scorefor the first player.

[0040] The method then moves to step 186, where the second player shootsthe firth frame. The second player shoots the same fifth specifiednumber of shots and fifth specified location as the first player. Next,in step 188, a tally of baskets made in the fifth frame by the secondplayer is conducted. The method may optionally include step 190 where itis determined if the second player has made all the shots in the fifthframe. If it is determined that the second player has made all the shotsin the fifth frame, the method moves to step 192 where the score talliedin step 188 is doubled. Next, the method moves to step 194.

[0041] If it is determined that the second player did not make all theshots in the fifth frame, the method moves from step 190 to step 194. Instep 194, the previous progressive score for the second player,calculated in step 174, may be optionally added to the score by thesecond player for the fifth frame to produce a new progressive gamescore for the second player.

[0042] The method then moves to step 196, where the first player shootsthe sixth frame. The sixth frame includes shooting a sixth specifiednumber of shots at the basket from a sixth specified location. In thepreferred embodiment of the present invention, the sixth specifiednumber of shots is five and the sixth specified location includespositions B, C, D, E, and F. Next, in step 198, a tally of baskets madeby the first player in the sixth frame is conducted. A select number ofpoints is allotted for baskets made from positions B, C, D, E, and F,such as three points for each basket made. In an alternate embodiment ofthe present invention, points may be allotted for shooting fromdifferent positions, such as positions M, N, O, P, and Q, which arescored differently (e.g., two points). Next, in step 200, it may beoptionally determined if the first player made all the shots in thesixth frame. If it is determined that the first player made all theshots in the sixth frame, the method moves to step 202 where the scoretallied in the sixth frame in step 198 is doubled. Next, the methodmoves to step 204.

[0043] If it is determined that the first player did not make all theshots in the sixth frame, the method moves from step 200 to step 204. Instep 204, the previous progressive score for the first player,calculated in step 184, is added to the score by the first player forthe sixth, and final, frame to arrive at the final game score for thefirst player.

[0044] The method then moves to step 206, where the second player shootsthe sixth frame. The sixth frame includes the sixth specified number ofshots from the sixth specified location. Next, in step 208, a tally ofbaskets made by the second player in the sixth frame is conducted. Next,in step 210, it is optionally determined if the second player made allthe shots in the sixth frame. If it is determined that the second playermade all the shots in the sixth frame, the method moves to step 212where the score tallied in step 208 is doubled. Next, the method movesto step 214.

[0045] If it is determined that the second player did not make all theshots in the sixth frame, the method moves from step 210 to step 214. Instep 214, the previous progressive score for the second player,calculated in step 194, may be optionally added to the score by thesecond player for the sixth, and final, frame to arrive at the finalgame score for the second player. The player/team with the highest scorewins. Next, in step 216, it may be optionally determined if there is atie total score between the first player/team and the secondplayer/team. If it is determined that there is a tie score, the methodmoves to step 218 where a playoff frame is conducted. The playoff framemay include any specified number of shots from any specified location.In the preferred embodiment of the present invention, each player shootsone shot from anywhere beyond line X, at the player's choice. Next, instep 220, a score is tallied for each completed basket by each playerand added to the team's total score. Next, the method moves to step 216.If it is determined that there is not a tie score, the method moves fromstep 216 to the end of the method.

[0046] It will be understood by a person of ordinary skill in basketballthat the game may be modified in any manner which provides a pluralityof shots from different locations in a frame by frame rotation, whileawarding points for each basket made. In addition, in the preferredembodiment of the present invention, a time limit is imposed on theplayers to complete each frame of baskets, thus expediting play of thegame. For example, a ninety second time limit is imposed on each playerto shoot ten shots in each of the first four frames.

[0047] The method disclosed above provides many benefits and advantagesover existing methods of enhancing a basketball player's shootingskills. The disclosed invention provides an effective way of allowing aplayer to increase his skills through practice in an enjoyable andcompetitive manner. The invention also provides a player an objectivestandard in which to evaluate the level of shooting skill displayed.Therefore, the player may determine what areas need improvement. Themethod also forces a player to shoot from all locations and not merelyhis favorite locations. In the preferred embodiment of the presentinvention, the free throw shot is heavily emphasized because of itsparticular importance in a conventional basketball game. In addition,since shooting is the only skill that is scored, the player may devotehis entire attention to shooting.

[0048] The method also reinforces performance shooting by rewardingconsecutive shot completion. In addition, since additional points areawarded for making a plurality of shots in a row, a player is pressuredto make all the shots in a frame. Thus, “clutch” shooting required incritical game situations is reproduced in the disclosed method. Byproviding a player the opportunity to exhibit critical shootingperformance during a game, a player becomes more familiar with thisexperience and thus decreases the anxiety felt by the player.

[0049] It is thus believed that the operation and construction of thepresent invention will be apparent from the foregoing description. Whilethe method shown and described has been characterized as beingpreferred, it will be readily apparent that various changes andmodifications could be made therein without departing from the scope ofthe invention as defined in the following claims.

What is claimed is:
 1. A method of enhancing basketball players'shooting skills, said method comprising the steps of: shooting, by afirst player on a first team, a first frame, said first frame comprisinga first plurality of shots taken from a first predetermined location ona basketball court; tallying a first score for total baskets made bysaid first player in said first frame; shooting, by a second player on asecond team, a first frame, said second player shooting the firstplurality of shots from the first predetermined location on thebasketball court; tallying a second score for total baskets made by saidsecond player in said first frame; and determining a player with thehighest score.
 2. The method of enhancing basketball players' shootingskills of claim 1 further comprising, after the step of tallying asecond score for total baskets made by said second player, the steps of:shooting, by the first player, a second frame, said second framecomprising a second plurality of shots taken from a second predeterminedlocation on a basketball court; tallying a third score for total basketsmade by said first player in said second frame; shooting, by the secondplayer, the second frame, said second player shooting the secondplurality of shots from the second predetermined location on thebasketball court; tallying a fourth score for total baskets made by saidsecond player in said second frame; adding the first and third scores ofsaid first player to obtain a first total score; and adding the secondand fourth scores of said second player to obtain a second total score.3. The method of enhancing basketball players' shooting skills of claim2 wherein said second predetermined location on the basketball courtincludes a plurality of locations located beyond a designated range froma basket of the basketball court.
 4. The method of enhancing basketballplayers' shooting skills of claim 1 wherein said first frame is shot bysaid first and second players within a predetermined time period.
 5. Themethod of enhancing basketball players' shooting skills of claim 1further comprising, after the step of determining a player with thehighest score, the steps of: determining that said first and secondplayers have a tie score; shooting a playoff frame by said first player,said playoff frame comprising at least one shot from a location beyond apredetermined range from a basket of the basketball court; tallying afirst playoff score for total baskets made by said first player in saidplayoff frame; shooting the playoff frame by said second player, saidsecond player shooting at least one shot from beyond the predeterminedrange from the basket of the basketball court; tallying a second playoffscore for total baskets made by said second player in said playoffframe; and determining a player with the highest playoff score.
 6. Themethod of enhancing basketball players' shooting skills of claim 1wherein: said step of tallying a first score for total baskets made bysaid first player in said first frame includes doubling the first scoreif said first player makes all baskets of said first plurality of shots;and said step of tallying a second score for total baskets made by saidsecond player in said first frame includes doubling the second score ifsaid second player makes all baskets of said first plurality of shots.7. The method of enhancing basketball players' shooting skills of claim1 wherein the step of shooting, by the first player, a first frame,includes shooting from a range closer to a basket of the basketballcourt for a reduced point award.
 8. The method of enhancing basketballplayers' shooting skills of claim 1 wherein: the first player includes afirst plurality of additional players on the first team; and the secondplayer includes a second plurality of additional players on the secondteam; whereby each additional player shoots the first frame in analternating fashion with an opposing team.
 9. The method of enhancingbasketball players' shooting skills of claim 8 wherein: said step oftallying a first score for total baskets made by said first player insaid first frame includes tallying all baskets made by the firstplurality of additional players; and said step of tallying a secondscore for total baskets made by said second player in said first frameincludes tallying all baskets made by the second plurality of additionalplayers.
 10. A method of enhancing basketball players' shooting skills,said method comprising the steps of: shooting, by a first player on afirst team, a plurality of frames, each frame comprising a plurality ofshots taken from a plurality of predetermined locations on a basketballcourt; shooting, by a second player on a second team, the plurality offrames, each frame comprising the same plurality of shots and locationsas shot by the first player; tallying a score for each frame by eachplayer; and determining the player with the highest score.
 11. A methodof enhancing basketball players' shooting skills, said method comprisingthe steps of: shooting, by a first player on a first team, a firstframe, said first frame comprising a first plurality of shots taken froma first predetermined location on a basketball court; shooting, by asecond player on a second team, the first frame, said second playershooting the first plurality of shots from the first predeterminedlocation on the basketball court; shooting, by a third player on thefirst team, the first frame, said third player shooting the firstplurality of shots from the first predetermined location on thebasketball court; tallying a first score for total baskets made by saidfirst and third player in said first frame; shooting, by a fourth playeron the second team, a first frame, said fourth player shooting the firstplurality of shots from the first predetermined location on thebasketball court; tallying a second score for total baskets made by saidsecond and fourth players in said first frame; shooting, by the firstplayer, a second frame, said second frame comprising a second pluralityof shots taken from a second predetermined location on a basketballcourt; shooting, by the second player, the second frame, said secondplayer shooting the second plurality of shots from the secondpredetermined location on the basketball court; shooting, by the thirdplayer, the second frame, said third player shooting the secondplurality of shots from the second predetermined location on thebasketball court; tallying a third score for total baskets made by saidfirst and third player in said second frame; shooting, by the fourthplayer, the second frame, said fourth player shooting the secondplurality of shots from the second predetermined location on thebasketball court; tallying a fourth score for total baskets made by saidsecond and fourth players in said second frame; determining a team withthe highest score.
 12. The method of enhancing basketball players'shooting skills of claim 11 wherein said second predetermined locationon the basketball court includes a plurality of locations located beyonda designated range from a basket of the basketball court.
 13. The methodof enhancing basketball players' shooting skills of claim 11 whereinsaid first and second frames are shot by said first, second, third, andfourth players within a predetermined time period.